Peak art and unique take on the nautical shell theme, wish the game had a little more depth but maybe im just bad at recognizing melodies.
Josh Wright
Creator of
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Thought this one was gonna be boring but turned out to be super fun, love the risk reward of spending time looking or doing more cartons. I had a slight bug/mechanical issue is when pressing space for next carton it would sometimes double input and cause me to instantly lose, might be a keyboard issue as well. This game is a top contender for sure.
A very creepy game, gave me very liminal vibes and was creepy how nothing really happens/works properly. Controls are a problem as a commenter noted but this kind of added to the creepiness for me. It's also a unique take on the theme without being too on the nose. This seems to be a good solid base for a game with good art but needs to work on improving controls and gameplay.
Looking to finish putting together a team at the last second, my experience is https://joshwright22.github.io/ and my discord is ._.joshwright
We have already started on the game. Lmk if you want to help.
Hey I'm josh and I'm creating a team for this jam called Terrible Goblins, full of newbie game developers looking to get experience with game jams. I myself have experience leading game development teams and extensive experience as a programmer. My experience is here. https://joshwright22.github.io/ Looking for anyone interesting in collaborating, especially talented artists or dedicated programmers. Looking forward to hearing from you, add my discord for quicker responses.
._.joshwright


