It seems as though there is a bug in a shader that only appears on windows. When you got hurt the screen would go black, this wasn't supposed to happen. I have removed the shader for now while I figure out how to get it to work on all platforms.
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Thanks for playing and letting me know about the performance issue. I have a good idea what is causing the problem. I'm currently working on a different game called 'I Love My Circle' which should hopefully release later this month but I plan to return to this when I have the time.