Recent community posts
Sorry that you lost your progress! And also apologies for the slow movement, the game should run smoothly when downloaded, but I didn't have much time to work on how slow the game runs in HTML, so I would definitely like to revisit this issue and try to make it run faster, since I know that most people would prefer to play it on the browser.
Thank you for your comment! I'm glad you liked the game. As for the music it's an interesting story. I knew from when I first designed the two worlds that I wanted the music to shift between a happier, bouncier tone to a deeper, more mysterious one, but I'm not a composer, and have little experience with music in general. It was by complete luck, that two days before submissions were due, Google hosted a little webpage to celebrate Oskar Fischinger's 117th Birthday, where you place notes, and it plays a little song for you. Using this, I could quickly make a few little jingles without any experience: https://www.google.com/logos/d...
Thank you for your feedback! I'm glad you liked the gameplay. It is my absolutely my fault for making the audio so quiet, but there are sounds and music in the game, you may not be able to hear them because of how very quiet they were recorded, or perhaps an error is preventing them from playing. Regardless, I thank you for pointing this out, and I will be upping the volume of the audio in the game soon.
Thank you for your feedback! I would definitely like to add some music into the game, and when I do, there will be a separate volume slider for sound and music, so you can balance them at your will. As for the difficulty, it's something that I've heard before. I'm very inexperienced with making games as a whole and I hope to work on my balancing, I'd consider this game as practice.