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Jory Stultz

21
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12
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10
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A member registered Dec 01, 2021 · View creator page →

Creator of

Recent community posts

Hey HD thanks for playing my weird little game dude! I appreciate it greatly!! I seriously can't wait to see your playthrough! Thanks again man! 

Thank you so so much for the kind words! I really appreciate you taking the time to check out my little project! Your playthrough was a ton of fun to watch! Cheers!

Wow! That was a lot of fun and so much attention to detail really immersed me into the world! The art direction, animation, level design, and mechanics all felt polished and smooth. Awesome job on this! I would love to play a full fleshed out version! Cheers!

Wow! That was a lot of fun and so much attention to detail really immersed me into the world! The art direction, animation, level design, and mechanics all felt polished and smooth. Awesome job on this! I would love to play a full fleshed out version! Cheers!

I love the aesthetics of this and the coin operated aspect. The loop of eating, explore, survive the night, was solid and worked well together. It's actually amazing how much tension you've managed to create with just a timer, a space bar, sound effects, and a simple sprite animation. Kudos! I swear I jumped out of my seat every time I progressed from the cave! Great work!

I love the aesthetics of this and the coin operated aspect. The loop of eating, explore, survive the night, was solid and worked well together. It's actually amazing how much tension you've managed to create with just a timer, a space bar, sound effects, and a simple sprite animation. Kudos! I swear I jumped out of my seat every time I progressed from the cave! Great work!

This was fun and had an Earthbound feel to it and I could tell you put a lot of work into the turn based system. It plays very smoothly and the pacing, animation, and sound effects are all spot on.  I am looking forward to a full version if you guys ever decide to make one! Awesome work! 

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I really enjoyed this! Unfortunately I haven't made it to the end yet because I keep getting stuck on the geometry and it makes it unable to move the rover. I will go back and try to reach the end.  I really love the atmosphere here, the control of the boat and rover work well. The look is cohesive and adds to the atmosphere. Besides getting stuck on geometry, the fixed camera triggers sometimes don't trigger for me and I am moving the boat around off screen where I can't see it. All of that aside I really love the atmosphere you've crafted here. Very impressive for a 10 day jam! I look forward to finishing it when I get more free time! Cheers!

Thank you so much for playing and the extensive and well thought out comment! Cheers!

Thank you so much! I love that idea for a larger version of the game and would love to flesh the story and lore out more as well! Thanks again for playing and the wonderful comment! Cheers!

Once you pickup an item as the fish it will automatically teleport you into the real world. When you find an object in the real world you have to bring it back to your bed and go back to sleep. Thank you so much for playing the game! I hope this helps!

This was so much fun! Controlling the boat, managing the phone, and finding anomalies all felt intuitive and easy to understand and control. The graphics were very nostalgic and well made. It felt very genuine to its early PS inspirations. Great job on this one! One of my favorite experiences in the jam so far!

Wow! Thank you so so much! I worked very hard on it and appreciate the kind words! Thank you for playing!

The swimming was a lot of fun out in the open ocean! I love the Zora like mechanics! Awesome work for a 10 day jam! My only issue was swimming indoors was kind of difficult otherwise it was fun to control and the animation blends looked great! 

This was a lot of fun to just explore and pilot the sub. I love the PS1 style. The lighting, the sound design, the textures were all fantastic! I managed to find one of the hidden tapes and would love to play more to learn more about the cryptic story being told!  Very impressive for a game jam entry and I look forward to exploring more when I get the time! Cheers!

Very impressive work for a game jam title.  Great atmosphere, lighting, art style, and sound design. I am a huge fan of exploration type games and I could see this one easily being expanded into a full game! 

Okay, I am going to rebuild the project with windows 11 installed and see if that works. Sorry for the issues! I took the download down until I can resolve it. Thank you for showing interest in the project! I will do my best to have it up and running for everyone ASAP!

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Sorry to hear that. I will package a Windows 32bit version and see if that works for you. If not I will try repackaging in Windows 11.

I love the atmosphere and designs of the models! I got legitimate vertigo with how deep the water was and enjoyed just drifting around in the well crafted world! The design of the subs is cool the tri-force was a nice touch and the music is a nice juxtaposition to the seemingly endless dreary environment. I encountered some overlapping widgets, but nothing game breaking. Awesome work!

I really enjoyed this little experience! The sprite work is cohesive and well done, the gameplay is simple, but adds to the unnerving atmosphere. I would love to see you expand upon this idea!