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Nell

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A member registered Jul 15, 2014 · View creator page →

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Thank you for taking the time to play it. I would have liked to add a lot more, but maybe next time.

As for full-screen mode, due to time constraints, I only focused on this aspect.

Thank you so much! :)

Thanks :) the AI is your movements (more or less)

I wanted to add upgrades that could be picked up, to change the attack range in particular, but I ran out of time!

Thanks :) Maybe i will do it again !

Yeah, it's not very clear that you die if you get too close to enemies.

And thanks a lot for the art comment, that's actually where I can improve the most!

This AI is precisely the key point in staying true to the Doppelganger theme :D

There were so many things I would have liked to add.
More attacks, upgrades, items, better AI.

Thanks for playing, and great to see you playing in the video! :)

That's definitely something I should have corrected :)
Well done on the score, and thank you!

Each eye does not copy you in the same way (delay)

Oh :( try to not be near (1 tile) the doppel