Thanks for playing and for the feedback!
jonathandavidlewis
Creator of
Recent community posts
Yo. Very nice minimalist approach. Looks like you focused on impact. I'm not a speed runner player. After a minute not realizing I could double jump or wall jump, I was annoyed, but then I accidentally double jumped and realized I could use that to more easily pass the first gap. Then I wall jumped shortly after.
Once I realized I had those abilities, I made consistent progress for about a minute. I enjoyed making progress. lol
Nice job! This seemed very focused on gameplay and progression and I had no0 trouble figuring out what to do. It felt like it became more challenging, but I slowly grew more powerful and became more skilled as well.
The sudden bump in challenge was a little startling, but turned out to be less scary than I initially thought.
The leaderboard was implemented using Silent Wolf https://silentwolf.com/
Hey! I captured your feedback in a ticket. Could you possibly tell me a little more about what you mean? Do you specifically mean that the visual representation of the jump when jumping out of the water doesn't seem to match the actual jump trajectory? TY!
You can see the issue here:
https://github.com/Screwloose-Games/brackeys-game-jam-sept-2024/issues/126














