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John Zhou

21
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15
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3
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A member registered Sep 22, 2020 · View creator page →

Creator of

Recent community posts

Thank you for playing! I see that you trapped the stalker inside the fence, which was something I didn't consider when I made the game.

Thank you for playing! Sharou's music is great indeed.

Awesome. Thanks for the short!

(1 edit)

Thank you for the compliment! After watching your video, the bug you encountered on Night 4 where the counter checkout interaction bugged out should be fixed in the latest build.

Thank you for the play-through! It was very fun watching your reactions.

thanks for playing! hope you had fun playing the game

Thank you for playing the game and providing feedback! This game was actually made for a college final project, so I was rushing to get the game done by the deadline. I originally wanted to end the game a different way, but due to time constraints, I reused much of the logic from Night 3.

I appreciate that you took your time to write this review, and I will check out your YouTube channel!

Thank you! Your game was nice as well.

Thanks for the feedback! I'm seeing that lots of players were killed by the manager and his karens. It is impossible to outrun the karens when they are angry, which is one of the attacks that feel unavoidable.

Thanks! I was thinking about how I could make the boss battle more dramatic.

Thanks for your feedback! I played your game as well; it was pretty nice!

A straightforward boss rush game! For me, I felt like the washer boss was by far the hardest one. I could never dodge any of the smaller washers that bounced around, and it took me around 12 tries to beat it. The ripjaw boss was in the middle, and it required me to die several times to understand its attack pattern. The screw boss was the easiest one in my opinion. Other players who play the game might just quit after a few tries fighting the washer boss because they cannot dodge the smaller washers, and many players may not even play the game in the first place because you have to download an exe file. If you manage to get past the washer boss though, it's quite a nice game. My favorite music track is probably the screw boss' one.

Thanks for the feedback! LOL for the "burning children"! I also should have made the glowing blocks more obvious to stay on them now that you mention it. 

Thanks! I felt that showing the keybindings might help the player understand the controls better. This is even more important during a game jam where people do not want to spend that much effort figuring out the controls.

Thanks, we had a pretty literal approach with the bosses for this game.

Thanks! Now that after you said that the sfx needs a bit more love, I should probably lower the initial volume for the music to make the sfx more audible.

Thank you!

Since I have developer bias, I should have reduced the time needed for answer questions for that boss, especially after the first question. Thanks for the comment!

Thanks for the feedback!

Nice game! I felt like the game in terms of difficulty was just right. I only died once from the eye boss when their spinning attack erased my HP bar by attacking me multiple times while I was in the danger area. One aspect of the game that left me wanting more was the lack of variety in boss music. Aside from that, the game was fairly polished and there was a nice variety of bosses!

(2 edits)

For ScoreSpace Jam #19

NOTE: Use WASD for movement, not directional keys! Audio slider in options is bugged. The game is also not well polished (it's a 3 day game jam); there are also various other bugs relating to gameplay.

At the end, your clear time is factored into the final score.

Credits:

  • Matthew L. (Composer)
  • John Zhou (Programmer)
  • Anthony Melendez (Designer)
  • Tomasz Wiercioch (Artist)