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The Goth

9
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A member registered May 18, 2020 · View creator page →

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(1 edit)

I'm excited to try it when it's updated!

I became immortal! looking forward to an update!

Very cool game! There ae a few bugs with the followers and there sprite sheets (i.e. the followers not following you and just standing there stacked on one another) but overall I really enjoy it and it's premise. It's nice to have plenty of choices for followers and the opening crawl was a good set up for the story. 

My only suggestion would be to keep building on the dungeon crawler aspect and add some different puzzles/mechanics to get to the next floors (i.e. needing four pieces of a key from different enemies, having to defeat all enemies on the floor, needing to revisit a past floor).

Excellent start!

Definitely needs work! A little bit of storytelling goes a long way! Add a short scene at the beginning to explain what's going on and why Zane and puppy are going on their adventure!

The main issue of course is the inability to get through dungeon. Make sure you are play testing your own game to find major bugs like that and get help if necessary to fix them.

Very succinct! You're supposed to rescue the cat and get home and that's what you do!

I only found one complaint/bug and that's that there are a few walls  and areas that you can walk into that look there supposed to be blocked off. 

At the moment, just add more! Add some treasure chests into the dungeon at the dead ends so it rewards the player for exploring and maybe delete the excess items (i.e. the casino table in the house) or add a funny text prompt to explain why it's there (i.e. "Mom sure has a gambling problem")

Good job!

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I wanted to see more of the goose! There is a very game breaking bug in that if your party member dies, you have no way to resurrect her! You can add that functionality when you rest at the bed or have the shopkeeper sell or give potions that will revive her. Needs balancing work as well. At the moment you have to fight in about 20 battles to save up for a basic sword (if you're fighting in the dungeon) which is a lot when you have no way to heal or revive your characters without going back to town.

Needs work, but if you put in the effort you can for sure make something good out of it.

P.S. Fighting the shopkeeper to be able to buy his wares was an awesome choice. Put more of that ingenuity into it.

Loved the graphical style and soundtrack! There are some weird bugs with the shooting, but they were honestly kind of fun to use by the end. Graphically I think you should try and maintain the same art style for the backgrounds so the world feels cohesive. Overall I think you have a fun little  Hotline Miami kind of game.

Loved the island overworld and random jokes!  Needs proper punctuation,  a reset of the world map if it lets you replay the first mission, and  something to make those empty rooms in the small town worthwhile. Off to a good start!