Stressful, but cool idea! I found it a little too hard to keep track of which numbers corresponded to which colors, especially when there were a lot on screen, but maybe that was just me.
John Holdun
Creator of
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Oh nice, I gotta check yours out! I went back and forth on whether to use tank controls but I didn’t want to add separate buttons for the camera and didn’t want to have to constrain my environment to make eight-way navigation work—specifically those central escalators that are at a 20° offset, because this is modeled after a real mall in Los Angeles, haha. Something to think about for next time.
I’m curious what issues you had with dialogue? Thanks for playing!
Thanks for playing! You’re right, it’s just tracking whether you’re moving in the given direction at the point when the dot passes over the icon. I tried to signal this with the way the NPCs were moving but it could definitely be more obvious. It would also probably be an improvement if you hit the correct moving direction after the beginning of the step, but before the start of the next one. Things to think about for some eventual return to this idea :)


