Yeah, send me an email (it's on the copyright page of the game) and I can take care of it for you.
John Harper
Creator of
Recent community posts
Yeah, the question "what does the signal want?" is tricky, but that's part of the fun of being the OPS player, imo. It might have a coherent agenda, working across SRMs and agents, or it might be an inscrutable alien force, with no sensible motives or goals.
By default, I'd say the signal always wants to: break free, propagate further, and infect as many systems and minds as possible.
When you fight, use the rules for doing something risky (2d6+stat). On a 10+, you deal damage. On a 7-9, you trade hits with your foe. On a 6-, you get hit.
(That's one way to interpret the roll. It's not totally set in stone and is flexible by design. Let the situation guide your judgment calls.)
Your armor value subtracts from damage you take.
I updated the license to allow for commercial games. See this devlog post here:
https://johnharper.itch.io/lasers-feelings/devlog/229726/lasers-feelings-updated...