Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

John Harper

183
Posts
6,090
Followers
48
Following
A member registered Apr 03, 2019 · View creator page →

Creator of

Recent community posts

Let me know your email (here, or you can DM me on Bluesky or Instagram) and I'll send you a code.

Pretty much just text edits, but a couple bits in Downtime got tweaked for clarity and usage.

Version 1.2 is up on itch now. Sorry for the delay!

I just added some more community copies. Let me know if you don't get one, and I can get one to you.

New community copies are up! I try to do them every Monday.

Dagger Isles and Blades '68 are both in development (Blades '68 will likely be out next year). I have a couple things on my plate, too, but I don't like to announce Blades stuff until it's mostly done.

I just checked the Roll20 sheet, and if you click the settings gear icon on the sheet you have the option to add Deep Cuts modules at the top.

Yeah, it should. I'll add that in the next update.

I added more community copies today. Not sure why the Roll20 sheet isn't working... I'll talk to Evil Hat about getting that fixed.

Thanks, I'll let the team know.

Yep!

(1 edit)

Thanks for the kind words. Glad you're enjoying the game!

You can limit it to one change of approach per situation. If multiple players want to spend Bonds to change it, they can bid multiple Bonds for the right. If there's a tie or no one wants to bid, the leader remains.

I haven't heard anything about that. But if Stras and John want to, I'm all for it.

Yep!

Yep, that's right.

The Threat Roll resolves the consequences of the threat, not the Scoundrel's own effect. The Scoundrel has whatever effect that's been established, regardless of the Threat Roll outcome (unless you include the threat of failure).

So, On a 6, you avoid the threat. That means it has no effect on you.
On a 4/5, the consequence is reduced. So in your example, level 4 Harm would be reduced to level 3.

Yes, it's coming to DTRPG as well.

Glad to hear it! Thanks.

Various life things have delayed the release, but I'm really trying to get it done and posted this week.

Nice!

That'll be fixed in the next update.

I'll check it out!

It's just for Threat Rolls. I'll clarify that in the update. Thanks!

Yep! There's text to that effect in the next update of the PDF (coming soon).

It's the same. I have ideas for a new version, but the original is good for now.

(1 edit)

Yep, you can combine the threat of failure with other threats.

Like, if you're facing an Iruvian swordmaster, and you want to disengage and Prowl up a drainpipe to run away across the rooftops, you might have two threats: "Stabbed through the neck (Harm 4)" and "Failure: You don't escape. They block your way."

I'll include an example like this in the next update.

Still delayed ... will get back to it after xmas. :)

Yes, they're meant to be public.

It's a bit delayed... but hopefully I'll have it ready by the weekend.

I'm happy to do it! Hope you enjoy the games.

Just added some more.

Thanks for reminding me! I just added some more.

I'm hoping to have the PDF updated by next week.

They went really fast! I just added some more. Let me know if you don't get one.

Thanks! Should be "Lord Mora" and "Master Krocket".

Yes

They're free copies. I add a new batch on Mondays.

I added a new batch of community copies just now.

That's an oversight. I'll fix it, thanks!

Those people are related. They're part of the powerful Bowmore family (which built Bowmore bridge) and are part of the alliance (with Rowan House and Clelland House) to take down Lord Strangford (p. 29).

All of the powerful noble families have members in positions of high power throughout the Imperium. You can safely assume that everyone with the same last name of a powerful House is related and all attend the family council meetings where they hatch horrible schemes. :)