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johnbturnip

11
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1
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A member registered Jul 31, 2022

Recent community posts

(2 edits)

How on earth do you avoid the demon girls that genderbend you in level 2? I’ve tried sliding, and that sometimes works, but other times they just follow my slide and get me anyway. I’ve also tried jumping right before the spell is cast, but it always seems to get me even if I’m in the air.

Like, what am I supposed to do? Just waste my special attack every time?

EDIT: Oh, and sometimes she just instantly transforms me, without the usual chargeup animation. Just red exclamation mark, and then BOOM, girl. Seriously, what are the rules?! How does this enemy work?!

EDIT: OK, jumping seems to actually work sometimes?! Seriously, what are the rules?

The discord invite is expired

I got stuck on day 6. The kraken came to express concern over something spoilery. He asked a question, but it looked like there was no way to answer it. None of the items did anything, and there was no “continue” option on his dialogue box. Just a total soft lock, no way to interact with the game at all.

Well, that’s not totally true. I could still add some potion colors to the machine, but the dialog box was covering the machine itself so I couldn’t actually click it.

I love the concept, but the RNG is really frustrating. You can go for an entire song without getting a single milk in the right slot. There will be plenty of milk, just all of it will be in the wrong slot.

How is this different from the non-futa edition? The other version says it has futa in it too?

This is just AI stuff.

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When I try to start multiplayer, it warps me to the room, but a big black box appears in my vision, preventing me from seeing what I’m doing. I can just barely see around the corners of the black box, so I know the game has actually loaded behind it. Is there a fix for this?

I’m playing on PC with the paid version, BTW.

Yo, the voice changer is really cool! I felt like an actual futa.

Why?

Then why does it say the date is available? Shouldn’t it say _un_available?

Right now, the game doesn’t let you move on to the next textbox until the current textbox has finished “typing”. My suggestion: if I click while text is currently being “typed”, then all the remaining text should instantly appear, and then another click should take you to the next textbox. This is how just about every other RPG Maker game works.

I had to restart my computer halfway through the intro(for reasons completely unrelated to the game), and now I’m trying to get back to where I was. Going through it the second time makes it clear just how slow these textboxes are! It took 2 minutes of straight button mashing to make it back to the queen’s castle where I left off. I haven’t had a textbox experience this frustrating since I played the original Skyward Sword on the Wii.