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John Flex

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A member registered Oct 14, 2017 · View creator page →

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Amazing ! Thank you very much !

I'll try it and let you know if it works as intended

BTW, I'll ask another question, maybe more difficult 

In script, I can have hyperlinks in my text like

e "Why don't you visit {a=https://renpy.org}Ren'Py's home page{/a}?"

Any toughts on receiving achievement once clicked on the link ? 

No, it's neither of that. I would like to receive an achivement (overall) when I'm opening an menu. Like opening the "Load games" menu and receive an achievement after that. Because you system works perfectly inside the game, but I wanted to have some metagame achievement. I tried like 

textbutton _("Load"] action [ShowMenu("load"), Achievement.add(achievement_openedLoadMenu)]

But it doesn't work. I mean, I receive the achievement, but not when opening the load menu, I have it directly when launching the game. I don't know then if there is lika a register of seen menus of something similar, or a workaround so it's not executed directly...

In the end, my question can be shortened to "Can I somehow use Achievement.add in screens.rpy ?"

Hi

Quick question : I'm trying to implement an achievement in menus but I'm stuck with that (give an achievement when opening the "Load" menu). Do you have an idea if that's even possible ?