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joanjoan

16
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1
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A member registered Sep 01, 2021 · View creator page →

Creator of

Recent community posts

Really complete game flow! I even felt some philosophical breath in the story!

Love the small icon embedded in this game. They are all so instructive!

Wow this is game is the most challenging one! I never thought that I could fight with boss in platform game. My suggestion is to increase the lens distance. Since this is pixel style, it may be better to see from far distance.

Shadow and light is really an attractive mechanism. But I think that let the shadow part not be completely dark, but a little fuzzy outline will have a more terrifying effect.

You did a really good job in artwork! But theses platforms are my favorite. At the beginning page, it is a great idea to operate the main character to touch the start button. But for people who don`t know may wonder why they cannot click to jump over.

Really unique style! I really love this main character design which gives me a retro, elegant but cute feeling. But as a platform game, if you fall you would die. This is so strict hahaha

Lovely to start from you own room! I don’t want to leave my room either when I wake up every morning. For the topic of social phobia, I think you could also add some strangers as enemy since talking with them is also so hard for people like this.

I really love the artwork inside. Unique but still keep the simplicity on the ui. And the idea of transforming the process of understanding facial experience into different organs is so cool and appropriate. I only suggest adding some animations to the main character

Love this idea of finding things to make yourself completed. The effect of light and shadow is also very good. I think to deliver this concept, it needs more support from either illustration or text annotation.

Very delicate design! And cleverly embedded some social phenomena. I also really like how you start the game. But the buildings in it may be able to add more details.

I really felt shocked when I saw this huge building standing in the desert! Especially when I walked out of a closed room, there was a feeling of extra openness.

Beautiful artwork and design! For the music part, I understand your ideas of bringing silence. But what about adding a music switch to it, so there could be a contrast between two kinds of experience.

This is an AR game that looks very dreamlike. And the concept is also very enlightening. And I was wondering that whether you have the plan to realize this experience with VR glasses or other platforms with better display effect.I feel that the effect will be more shocking.

Such a beautiful game! And I can feel a kind of loneliness that I have experienced in other games like "The Legend of Zelda: Breath of the Wild". Your game has its own unique temperament, and I like it!

Such a unique topic! I just cannot help by laugh once I see it! The design of this prison is also vey artistic.

The monsters appearing in it are really designed very special! And I also love the general atmosphere. Really a good game!