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jmdodge

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A member registered Apr 20, 2020 · View creator page →

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Hey, great job on this! It was a small thing, but the bits of writing / monologue really made an impact for me on the whole feel of the game, it was a nice anchor for the imagination that put me in the perspective of the character and upped the emotional ante. You might be good writer! I would suggest you double down on it next time, you might be able to add a lot to what is otherwise a pretty simple experience. I also thought the music was great - fits the overall aesthetic while contributing the right feel to the atmosphere.

For the gameplay, I admire your ability to pick a limited / refined scope and stick with it... that's something I struggle with myself. My only critique would be that there were times when I felt I was at the mercy of random chance with no way to overcome an unfortunate series of RNG. Sometimes you just get stuck and there was nothing you could have done from a skill perspective. Maybe one added ability could have helped - like a sword that you can use only once to slay an enemy. It makes me think of something like Hoplite - very cool game that I've heard the Subset Games guys drew inspiration from.

Anyway, I played through to the end and appreciated the experience! 

I'm working on my own game for the jam, so I likely wouldn't have much time to compose anything bespoke, but you'd be welcome to use anything from this 8-bit inspired project I did in the past: https://soundcloud.com/justin-dodge/sets/8-bits-and-pieces

So well done!