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JL It & Media

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A member registered Aug 24, 2018 · View creator page →

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Sent a mail, if it makes it then it makes it.

Aargh, found the bug to submit a demo but deadline passed since I wasn't familiar with Itch

Thanks for the earlier clarification, too much regular work mostly so only got some more "engine" work done but not enough on an actual game (got collisions and cutscenes systems in) and now everything started breaking when i made a larger map :P

So basically what the title says, pondering if it counts as "barely started",  got a tech-demo rolling after a few days back in 2021 but started way too late to finish (kinda late again but more time than when I started that time I think).

The tweet below shows what it is/was, a drive/rotation/scroll system but with no collisions, other entities or gameplay goals. 

https://x.com/perjonaslund/status/1443096028480262148

Awesome! Hopefully I'll manage to finish something in time (decided to go 2 days ago but as usual I have too ambitious game-ideas 🤣 )

Proper-HW game is doing it in hard-mode 😂 , I've done both with a proper rom (with sdcc  and my own crt0,etc) and a JS variant for another compo where I was kinda short on time. 

I've participated in GBJam a couple of times and this time around i thought about making a game for real-hw again, any issues about submitting entries that were submitted there also? (That compo started last weekend and ends this weekend..  well within the timespan of this compo )

Thank you! Was stressed at the initial submission so writing save was an error and the functionality is just a pause button (same as touching start onscreen or pressing start on a gamepad). I was considering adding some scoring and end-of-game scenario but ran out of time (i did everything but the logo-screen and touch/gamepad/kbd controller support on Friday).

Nice idea and sweet music. Could be real fun but the camera is a bit "behind" instead of getting in the front so you easily run into enemies unless moving slowly.