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jkarpago

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A member registered Jul 23, 2020 · View creator page →

Creator of

Recent community posts

Hi, I uploaded a new version yesterday that, I hope, explains a little better how to fish. The goal is set the anhor at the bottom of the one of the holes without touch any other part of the sea floor, I added some arrows now. When the anchor touches the bottom then activates the fishing phase where you have to use the crank in the limits of the right bar to get the fish to the boat. I hope with this icos is more clear now and sorry for the bad explanation in last demo.

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I uploaded a new version, tested on my playdate and works fine now. Can you try with this new file?

(1 edit)

Hi, I tested sideloading the way you do anda works perfect for me. I will write in the playdate forums to check if someone has the same problem with other games. What version of OS do you have? 1 or 2?

Thanks for the info

Thank so much, works perfect this way.

Congrats for this great tool

No, I do not mean any of those, I mean when you add a renderer to other gameobjects (sprite renderer, mesh renderer...) there is in the Additional Settings section of the renderer (if you are working with LWRP) called Rendering Layer Mask. But with the prefab I do not know how to do that.
This is what I mean

Thanks so much

Hi:
I purchased this amazing tool and created my character but now I need assign the character a rendering layer mask. In my previous character I did this in the Sprite Renderer but here I dont have that so, how can I do it?
Thank so much.