Ty. Maybe I will come back to it one day.
JJBEATS
Creator of
Recent community posts
1. car crash.. or maybe guns shot teehee. Maybe if people show lots of support, I'll show aaron's side.
2.Hmmm, an epilogue would be fire right but maybe leaving it open to interruption works best for now haha
3. The blonde girl...I think you mean the pink hair girl. Let's just say she's closer to Aaron than you might think.
If you want something similar to this, Aria's choice might be your game. It's also set in college one day, if I get popular enough or have the funds to things, I plan on making a prequel!
Until than, enjoy the goofy games I made that are currently free but if you want to send a tip or donate to the cause, it's greatly appreciated!
TYSM! I think i have to finish two routes for this "demo". I might also new to update assets to make it more consistent. I wanted to make it a more fleshed out game. I tried getting better at my art but I feel like I cannot do a style that will do this game justice. I think the paid versions will have to manage with less but I might be able to give a better experience!
Hello,
The Theme is prefect for a story I was thinking of doing of. Would Anyone be interested in doing the important moments. Since It is a week. There isn't a lot of time, but I would still like quality art of anyone is interested in showing their 2D skills in such short amount of time. The Vibe can be shounen, shoujo, or manhwa, but within the time frame we have, I am look for someone who is interested in doing quality art with the rush in mind. Please respond if you are interested.
Here's a game I made in the past in 4 days by myself https://jjbeats99.itch.io/a-date-to-remember
I will be committed to showing off a product off you are interested in showing off your style,
- Love isn't something you just let go of.
One of the challenges the jam had. I based the demo off of that with the twist of sometimes something happens where you have to let go of it. As I was having health problems. I did what I could with possibly expanding it in the further. One of the main factors was thinking... Why??? For the audience, it's meant to be a why moment. Thank you for your honesty, I understand visual novels are not for everyone.
In real life, suddenly losing someone you love or dying yourself would be horrifying.










