Haha, true, it's not essential. However, it shows how much love and attention to detail you put into this pack. For me, that level of polish is what separates an average game from an immersive experience where players feel like everything has been considered. But I will remove it from my game because as you said, turning the character already looks good without it.
That attention to detail is the reason I went with this pack. I just wish the Fantasy Character Creator also had the front flip & dash animations.
jiwood
Recent community posts
Thanks for your quick reply. I tried several solutions:
- moving the player during the animation
- reducing its speed
- canceling the movement while the animation is playing
- preventing the animation from freezing...
but I haven't found a solution yet. I'll try again in the next few days when I have time. I took the opportunity to ask you because I thought you might already have a simple solution cause in your video there is 0 glitch :-)
Hello SmallScaleInteractive,
I recently purchased the bundle containing all your packs, and I have to say, huge congratulations on your work! The quality is truly exceptional. It’s going to allow me to make real progress on my game without spending too much time on asset creation.
I’ve started integrating the characters from the HD pack, but I’m running into an issue with the '180 turn' animation. When I trigger it during a direction change, the animation plays correctly, but as soon as the character switches back to the 'run' animation, they 'teleport' (snap) a few pixels away. I can't seem to get a smooth transition between the '180 turn' and the 'run' state.
Do you have any ideas or advice on how to fix this?
Thanks again for the amazing work!