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JinxAdnix

4
Posts
10
Following
A member registered Aug 17, 2021

Recent community posts

Sorry it's a year late but I ran into a smaller issue and managed to resolve it: https://forums.rpgmakerweb.com/threads/resolved-card-battle-block-generator-inde...

Lame, but nothing I can do for it.

Could I get a MV port please? I'll buy it in a heartbeat if you do.

Very cute and will play but:

-The game tells players to roll 2d6 but lists 12 outcomes in 2 places, 11 in 1.

-Light implication that getting sent to the cradle is an end state for that player, partly by lack of any mention of rescue.

-No mention at all of what Baba-Yaga can actually do.

Recommendations:

-Smaller font size to allow a few more words. Bumping the main text down by 2 points should keep within what folks consider fair while keeping the game to a single page.

-Ether change the instruction of 2d6 to 1d12 and add one more outcome for to the POZIONI list, or remove one from the same and 2 each from EXTRAORDINARY ABILITIES and TOYS.

-Ether declare the crib as a lose state or give some idea how to rescue people from it. (Strange as it may feel to do, try looking at Dead By Daylight's hook mechanic.)

-Give some idea of what Baba-Yaga can actually do.