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Jim Garrett

29
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A member registered Sep 09, 2017 · View creator page →

Creator of

Recent community posts

Oh yes, there was a bug, I pushed an update right away. Thanks

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yeah, I would loved to do such stuff but my time was very limited. basically one day was blocked because I was on a trip with my family. 

quick sell: you can pause the game and still move and sell stuff. so there's a option to get a quick break from the chaos :) 

Some people, me included, like submitting early and pushing incremental updates. 

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there is a tutorial. I’m confused 

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I submit early und push incremental changes.

Basically everything that @scrython said 😅

you're right, that's clearly a bug. I've never tested it.

Thank you! I always aim for a "short and sweet" experience, so it's great to hear that came across.

Thanks! Glad you enjoyed it.

I had a lot of fun, but the balancing could be better.

That's a really great idea. It stands out clearly among all the other submissions. The concept is also wonderfully simple and instantly addictive.

nice game!

Great game and awesome style 

In my concept, I planned to transition between the levels by sliding further and further downward. In the end, only the sunset shader made it into the game, so each level became increasingly tinted and darker.

I made cake on Friday 😂

Great game! But I broke your UI with my altitude :D 

loved it! played far to long. the lowest minotaur I was able to get was 301

loved it! played far to long. the lowest minotaur I was able to get was 301

Error
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation - Check web server configuration (send correct headers)
SharedArrayBuffer - Check web server configuration (send correct headers)

I'm experiencing some strange graphical glitches on my MacBook Air M2. I haven't encountered this issue with other web player games before. Therefore, I won't provide a rating.

I'm experiencing some strange graphical glitches on my MacBook Air M2. I haven't encountered this issue with other Unity web player games before. Therefore, I won't provide a rating.

The sound of the arrows being shot was painful to my ears. Testing the game with headphones was a mistake. Unfortunately, the gameplay can be easily cheesed by simply moving from left to right at the top.

yes it could. I do have some more stuff on my to-do list. Things like neighbor buildings: parking lot, youth center, training field. And I originally thought about showing the audience on the seats (pixels) and maybe showing a simulation of the match itself. Also I planned a random event system, things like new sponsors, injuries,  scandals and gossip. everything what may influence income and fan support. 

;) just as in real life 

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crashes while loading screen if you click. game is too simple.

a simple restart level button would be nice

why two entries?

x86-64.zip

Game doesn'tstart, because of wrong named Data folder. After renaming the Folder, space to start doesn'twork.