50...Billion pristine light? Either I'm doing something wrong or an extra zero got added to that price. Guess it's time to go ham and put buildings on every hex of the shattered void!
JimbobMcmew
Recent community posts
I would love some way to upgrade our towers or unlock new ones. The realm mode is very much "we have Creeper World at home", and I do think it's fun, but it can be tedious. Maybe the monuments or new constellations could have something like that, since most of the monuments have been useless for me at the moment. I haven't converged since I unlocked the passive light harvesters, so bonuses to base light generation feel completely pointless unless it is to prepare me for another stage of the game where you suddenly need hundreds of trillions of regular light.
I'm sure you've moved on by now, but for the benefit of other people let me say: It's not as scary as you think. The important thing is to have filled out as much exploration as you can and have finished all the star chart nodes prior to performing DVP.
[spoilers]
The worst thing you can do is start getting into a purely defensive mindset once you hit DVP. The corruption countdown is going to look really intimidating, and you're probably going to lose a couple sectors initially, but nothing the corruption does is irreversible. Just keep your head down and keep working on optimum light/minute while you keep exploring to unlock all the constellations and get Quintessence production up and running (the three new constellations are pretty close to where you unlock DVP. There is a map in an earlier comment if you want more help).
Then you need to re-tool your production to make lots of Pristine Light and you will see you can easily stabilize sectors far faster than the corruption spreads to them. Once you have everything stabilized and have knocked down any corruption blooms from lost sectors then the mechanic becomes a non-issue and you just keep scaling your production.
I've found the best return on light per time is to balance your production so every color fills up at as close to the same rate as possible (as in all your tanks get full at the same time). Then you prestige once all the tanks are full.
That does lead to a longer time between prestiges but the returns per time are significantly higher than just rushing white or any other more micro intensive strategy I've messed with. It's a little unintuitive to me, so maybe this will help people. Alternatively it's more obvious than I thought and everyone already knew that.
Haven't played since the last big update. It really opened things up. There is so much more to do now! I ended up getting 100% completion, but I feel like I don't really understand how [spoiler] the power surge mechanic works. I kind of blundered through things and got the artifact last so I apparently managed to still find everything without having to worry about the surges.
What an interesting game. I quite liked all the different endings and that some of them are really nice! Getting them all was a fun experience because all the different evolution stages are OP in their own way. It took me way longer than it should have though because I didn't realize at first that the cascade number was the number of times you restarted the game (I thought it would be a reward for beating the whole game) so I didn't buy the faster resource gathering perks for way longer than I want to admit.
The shepherd’s boy says, “There’s this mountain of pure diamond. It takes an hour to climb it, and an hour to go around it. Every hundred years, a little bird comes. It sharpens its beak on the diamond mountain. And when the entire mountain is chiseled away, the first second of eternity will have passed.” You must think that’s a hell of a long time. Personally, I think that’s a hell of a bird.
What a great game! Increlution is my favorite kind of idle game by a long shot. I enjoy making story progression way more than just seeing numbers get big. Of course, this kind of game does require a lot of effort in writing and plot, so it makes sense there aren't many titles that do it. This is a very fun take on the mechanics. I look forward to seeing new chapters.