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Jiayuchen

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A member registered 91 days ago · View creator page →

Creator of

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Oh, I really like this game, the calm reveals the madness, the emotions of the players in the game is depressed, progressive, and I love the size and color of the game copy! Some special text will be super large, or directly turn red to warn me, the author still uses a lot of punctuation symbols as pictograms, such as using a period as a fish bubble, which is very creative. In addition, the author uses the Twine code very efficiently. On some dynamic or onomatopoeia adjective words, she uses the code to make the words shake, or move up and down. The dynamic effect is simply amazing!

When I first started playing the game, I had no idea what it was going to be like: it was a dating simulator, just like the introduction said, and the maker (Jack) provided a lot of different options, and each option brought a completely different story, which was a huge amount of work. The whole game reveals an atmosphere of absurdity, subtlety and fear, which can lead to unexpected results when making choices. In terms of writing code, Jack was adept at using Twine to make a variety of different branch options, which was highly playable, and he used "loop" code in one of the branches, I was stuck in that level, repeatedly choosing the same option, until I chose another option (repeated three times). I just cleared the level and got the reward. Maybe that's the charm of persistence? In addition, the text distribution of the game is very interesting, the layout is clear, I don't feel boring or dizzy when reading, perhaps Jack can consider the change of font color when the NPC's mood changes? Because this is a text-only game, changing the font can bring more vigilance and freshness to the player.