Man, you are just slapping out updates, and each one actually adds content, I'm impressed.
>Made jumping mechanics more forgiving
Thank god I lost more to that second to last room than everywhere else in the entire game.
The game seems a bit unresponsive, often times when I press Z or Space nothing happens.
I like that you get more meter from getting hit than you do hitting. It results in an interesting dynamic that you don't get in most fighting games.