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Jettett

2
Posts
2
Following
A member registered Jun 01, 2022

Recent community posts

I genuinely believe this might be my favourite indie game that has released (or gotten a demo I suppose) this year, the gameplay is so satisfying, being able to draw a bomb and then kick it at a group of enemies will never fail to release dopamine.

The music is also fantastic, Joonas did an outstanding job on the OST!

I'm also a massive fan of the art style, genuinely looks amazing, the story seems pretty interesting as well, I think those random hallucinations (?) of that stick figure are sick as hell.

Really excited to see what this game will become, keep up the amazing work you lot!

Not the original guy but I'm having the same issue this seems to be the error: 

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00action_file.rpy", line 463, in __call__

    renpy.load(fn)

AttributeError: 'StoreModule' object has no attribute 'Inventory'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "renpy/ast.py", line 1131, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 1049, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide

    ui.interact()

  File "renpy/ui.py", line 299, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3377, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore

  File "renpy/display/core.py", line 4252, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/transition.py", line 53, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 743, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/behavior.py", line 1064, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 999, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 329, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_file.rpy", line 463, in __call__

    renpy.load(fn)

  File "renpy/loadsave.py", line 768, in load

    roots, log = loads(location.load(filename))

  File "renpy/compat/pickle.py", line 45, in loads

    return cPickle.loads(s)

AttributeError: 'StoreModule' object has no attribute 'Inventory'

Ren'Py 7.5.1.22070801

Gem Domination Version_0.3.3

Sun Jul 24 12:21:33 2022

[/code]