I did double check that every time I went to play a game and did confirm that it was versus "machine". Assuming that was 1 player? When it was the opponents turn, I couldn't select anything on the play field and move any pieces around, if that helps determine a one player game?
jermoblaa
Recent community posts
So, I decided to give this a go on my 486 machine. The game loads fine, runs fairly smoothly, mouse operation is quite nice (when your DOS build actually has a mouse driver installed), however it sure seems like when the opponent has to take its turn, it just...doesn't. I've tried multiple different instances of this game and no matter what, on the opponents turn, the opponent does nothing. The game is not frozen by any means.
PC build info:
Processor - Intel Overdrive 486 66mhz
RAM - 8MB
Storage - 32GB SD card (using an SD to IDE adapter, accessible with XT-IDE Boot Rom)
Network - 10t Linksys 16 bit ISA card (With XT-IDE Boot Rom installed)
Sound - None.
This is the most cursed and beautiful thing I've ever seen, and subjected my chat to. I need more. There were two suggestions, maybe these are feasible?
1: Can you add teeth to Pac-Man? That would help complete the immersion.
2: Can you create a different animation for when you eat the ghosts? Maybe Pac-Man can lick up the ghosts with his tongue after eating a power pellet?
Memes aside, well done. I'm going to have nightmares now. But for real, please consider adding teeth.