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JeRaquel

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A member registered Oct 23, 2022 · View creator page →

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First, I want to say that this has potential to be an interesting Rimworld-like game, and it makes sense according to your inspiration in your GDD. However, due to time restraints and your teaser into how in “depth” this game can be, I can’t determine if this will be or will not be fun. But, hey that’s fine. As for what is currently available, I can tell it’s suppose to be a tutorial to get you into the core game. It shows the player: you need to harvest resources, build structures for those resources, and use those resources to survive something.

Here are some suggestions, and these may not be needed based your direction with the game or is a feature that I haven’t discovered. I also know that this is a game jam submission, so these may be things you were going to get to (as listed in the GDD or otherwise), but just didn’t have the time to.

  • A volume control system: the game was a bit loud for me on startup and it would be nice to alter the levels (saw this was listed in the GDD).
  • UI Text: It can be difficult to see what is being said in the message logs/resources. The resources more so than the logs. I would suggest putting a panel behind the text of a darker color to have some contrast. Perhaps an accessibility setting?
  • UI Key binds: Maybe something a kin to a build menu in the bottom left or centered on the player like when you build the mason table to disable key binds next to?

Anyways, thanks for the game. It has potential and I hope these suggestions help in some way.