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Jelle.Steinmann

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A member registered May 29, 2020 · View creator page →

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had a good time with it, has great vibes and good potential.

(4 edits)

The game has delivered on the potential it showed earlier this year, it's nice going through this game and I wish there was more content to go through, there are some minor things that could have used a bit more polish but overall your art and UI is pleasant and your gameloop works greatly. Would have liked some side objective such as collecting rubber duckies that are spread all over the map but your core isn't lacking so good job you all!

Hi, one of the devs here, we have looked into this issue but so far you are the first person to encounter this issue and thus we have no clue how to fix this. sorry for the inconvenience :(

Perhaps this link might work https://drive.google.com/file/d/1FyUnwxK9OSwW6MPG-jhS16TCAqlbnCUy/view?usp=shari... (it should be the same as the current itch.io version)

did not understand what to do  some kind of tutorial would have been nice, looks visually very nice tho!

not sure what the goal of the game was but the concept of the level having 2 shifted versions was cool, game had kind of a fever dream vibe so if that was intended then good job on that!

not sure what the goal of the game was but the concept of the level having 2 shifted versions was cool, game had kind of a fever dream vibe so if that was intended then good job on that!

i would suggest to not use this bright (red) of as color for displays since it isn't pleasant to the eyes. Nice concept, right now the product feels like a proof of concept so is definetly worth to develop further. 

overal liked the idea, the walking is a bit confusing when gravity is "too the walls" and at the bull level I kinda lost interest. Does have some great potential so good job!

overal liked the idea, the walking is a bit confusing when gravity is "too the walls" and at the bull level I kinda lost interest. Does have some great potential so good job!