Thank You @gumovakachnicka for playing the game. Thank You. It is possible to change music and add custom beats to musics, and even change poses and face expressions, Without changing any js codeU can move ur song to Assets folder, and change the name of the song to load in index.html. U can find time data with timestamps (minute: seconds . milliseconds) in files like Notes-Data for notes/beats, and more with pose-data, face-data for character etc... I just think it will be tedious to do it as, current music has 130ish beats. and took me more than half of the time developing this game in just placing and testing beats. Thank You for playing, I have play ur game Door Loop, Nice Movement for main character...
DeadPenguin
Creator of
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Thank You @MorningStarStudios for playing. Thank You so much. For the issues u mentioned, The text is blurry beacause i have an upscaler that upscales image by 4x from original sprites. hence the sprites, look big with intention of showing Benjamin's Face and Expressions. But it also messes with Text, which are drawn before upscaling. As, Point that there is no miss or terrible timing, Its intentional. Scoring doesn't matter. Even the player leaves, poor Benjamin will be playing the music still. Also, No I haven't produced the audio nor am i even a beginner musican. I used a public domain one. THANK YOU
Thank you @LittlePotato for playing this game. I do agree with ur point that the game doesn't have that much depth and precision with hitting the notes. Rythm Games are not my Strong suite ( I never played a rythm game, rather watched other play it like trumpt boy), rather more like a Narrative game. And Sure after the Jam Reviews I will update the game, with a harder and precise gameplay. and More animation, as while developing towards the end of jam I felt burnout, and didn't implement that many poses or faces. THANK YOU
