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jediboyuk

2
Posts
A member registered Jul 07, 2020

Recent community posts

I quite understand, Changer, I'm sure it's way more complex than my "wouldn't it be cool if?" random thoughts. Us Brits, eh?

I did LOVE the way V0.05 would sometimes go MAD and give unfeasibly large numbers of troops!

Cool! Thanks for pointing out the "skip" icon, I was getting a bit tired trying to sleep. I'll fire the game up again NOW!

Did you learn Flash programming from a book?

ATB and do keep up the good work, and cheers.

J (the London Lad)

(7 edits)

Yo, Changer! Jedi from Collective here. Joined up and gave you a few bucks, will contribute more later. LOVE this one and Spiral, they're amazing. Yet to play "Adventure High" but I will. This & Spiral RULE!   I'm enjoying 0.06 a lot (you ROCK!) but I'm stuck at Starland food raiding with 160 troops as I CANNOT penetrate the magically deforestated wood village, or Starland itself. I'm bored - I'm just grinding food now. I'm desperate to get back into BREAKING MINDS. That's a LOT of FUN, I LOVE IT! Really clever mechanic there. Also, I'm a big fan of John Carpenter horror films, and my total fave is "Prince of Darkness" which  you do great tribute to with the (kinda static) body in the tube and the eerie music! You could streamline the general play a bit, though. It does get humdrum going to bed and shagging, for instance - same words, nobody reads them after 5th time. My SPACEBAR is getting worn out. I tried but I don't know Flash. I have some polite suggestions (it's your game, you don't haveta listen to me!):

1>> Abbreviate repeats of jilloff or sex screens. 27 pages every sexy recharge is boring, I really dislike this bit most, tbh. Maybe a "Skip" option? Maybe an option at START - "Verbose repeat scenes (Y/N)?" (The novelty of sex or jilloff is DEAD after 3 goes, same text is boring, more VARIETY!). Pressing SPACEBAR 27 times to do a sex act SUCKS!!!

2>> Optional "1. Enter Bedroom" or "2. Sleep in chair? on post-battle screen so we can avoid bedroom boredom.

3>> ADD a BRAINWASH 2nd screen after the walkoff on KIDNAP (1 more piece of Art, just one, like food, wood, ore) - let's see the Hypno'd hunnies getting washed, especially that sexy blonde in white stockings!
4>> Reposition room nav arrows so all are LEVEL! Also, let us use SPACE to get off RESULT screen for food, wood, ore raid outcome - not the arrow?
5>> NO intermediate  empty war-room screen between war-room RESULT and bedroom?
4>> Maybe kidnap results no less than 5, it uses lot of good willpower!
5>> Make it so we can type number in "Attackers" box, or use a slider. This part is particularly irksome & boring as I sit there watching it crawl to MAX!
6>> It would be really handy to see both army sizes & returners alongside will, health, food etc. on the overhead stats bar, then so one can estimate chances, a % of success would also be good.
7>> Maybe give the total enemy army size/population on map hover?
8>> Make events optional? - "Answer Castle Door Y/N?" so we don't keep getting stuck meeting an invader straight after bed. I think it's rude being massacred before I've had my coffee!

Anyway, these are just my observations and ideas, I hope they've contributed something and perhaps chime in with things you've though, maybe? THANKYOU VERY MUCH - IT'S A VERY FUN GAME! (A little repetitive, though, but I'm probably playing it wrong)