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Thomas Jebson

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A member registered 84 days ago · View creator page →

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This is a very impressive game to have been developed for a game jam in so little time! Well done - I really like how the music and world get more complex as the player progresses.

I noted when playing the game, movement was a little jittery but this wasnt a huge issue when playing. I would be very interested to see this game developed further and will keep an eye out for future updates!

I like the idea of this game, and it has the potential to introduce a really interesting new twist to a classic platformer-style game with a nice, almost minimalistic design approach.

The game however, really could benefit from a tutorial of some kind to help the player understand what to do, and adding audio to the game along with improved player feedback would be very beneficial.

This game features a very interesting concept that I’ve not seen before. It took a little bit to get my head around, but once I did, I really enjoyed this mechanic.

Getting the previous play attempts to be replayed on scale like that is an unexpectedly technically impressive feature to have developed for a game jam submission.

This game has the potential to be scaled up and have new mechanics added to have a full blown one-man-army with different weapons/attack strategies if taken further! Well done.

Very impressive for a weeklong game jam! The game includes a tutorial, and the controls were easy to use. The game appeared visually cohesive with a clear objective.

To improve, I’d really like to, as it is a lot to remember at once at the start. Additionally, making enemies that have been hit (especially the turrets) flash red could be really beneficial for player feedback.

This is a great submission and definitely should be considered to be taken further!

I really enjoy the idea of this game and learning about its game mechanics. The motion of the robotic spider-like creature is noteworthy for being ‘unsettlingly good’, and the lighting and assets used for the game are very high quality. I also particularly enjoy the sound/music for the game.

I have a few points to consider - firstly, some kind of simple tutorial could be beneficial, and the player can hit targets off-screen. Finally, there is no indication of player health which would be nice to see.

Great submission, I hope you consider developing this game further!