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jdwilkins

8
Posts
15
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A member registered Feb 16, 2020 · View creator page →

Creator of

Recent community posts

(2 edits)

Creative premise.  It's satisfying to build up the meter to eat the ghosts.  I would suggest making the map bigger, and make the pellets more frequent to compensate.

Pretty fun, but the rapid fire arithmetic gets a little tiring after a while.

I like the idea, but I keep getting stuck on walls because the momentum doesn't reset.  Also, sometimes the character seems to rocket around quickly at random.  Is that intentional?

Easy to play, but I would suggest changing the timing so the craving doesn't change just before I eat the food.

I like the style, and the premise is funny, but the cop needs to give a little warning.  It feels random whether he will look just as I kick someone.

(1 edit)

Decently challenge and surprisingly addictive.  I would suggest switching to mouse held, instead of mouse clicked; It's tiring on the clicking finger.

(1 edit)

I enjoyed it.  It's surprisingly satisfying to just find the item on the TV and eat it.  I would suggest randomizing the item respawn timers.  I started predicting the next item and switching channels in advance.