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Playful Raven

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A member registered Aug 03, 2024 · View creator page →

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I love this game so much. Below os a play report of my shortest but funniest game.

TAZ-22 was a bot who had outlived his purpose. Once, he served the infamous Ritzi Shafe—a brute TAZ-22 caught abusing his hoover. Something in the bot snapped that day. He killed his master on the spot and took up bounty hunting in his place.

Others said he had always been too thoughtful for circuitry. Still bound to the factory link, TAZ-22 was forced to witness the deaths of his siblings. The protocol was meant to teach, but instead it broke him down.

His latest contract was Silar Noon, a hacker who had steered a freighter into the sun and boasted of it online. The Trade Alliance wanted him erased.

TAZ-22 landed in a swamp near Hyokko Trading Post on Oleron, the last place Noon had been sighted, hoping for stealth. Instead, a speeder burst through the reeds—two masked riders firing as they circled. He cut one down with a single shot, but the other’s blaster tore into his chest, crippling him.

Without hesitation, the bot armed his self-destruct. Logic was absolute: if he died, so would they. The explosion turned the swamp into fire.

Far away, in a medical ward, TAZ-23 stopped his mop mid-stroke. Through the factory link, he witnessed the death of his sibling. He shook his head once, then returned to his work.

Firstly, your campaign sounds epic, hope it  goes well!

Secondly, thanks for taking the time to share your play report. I wish more people did that.

I’ve also found Rotfang can go down fast if the weak point is hit, but I don’t mind, I think crafty PCs should be rewarded. I'm glad you chose to bring the troll in early; the module works best when the GM adapts on the fly based on whats happening as appose to just relying on the tables.

Some hunts ive run do turn out a lot easier than others.  But on the flip side ive had some turn out pretty brutal. I do find though that’s Mörk Borg for you, with creative players (and Omens), the system can sometimes be surprisingly forgiving. If things feel too easy, don’t be afraid to toss in something wild, maybe Rotfang has a mate nearby?

As for the cart scene, I like to have trolls run before hitting half HP to be honest. Keeps the action moving and ramps up the chaos.

My advise for future hunts is to always favour what seems cool over what the table is telling you. The tables are best used to guide your hand.

The Shadow creeper may set your PC's "troll  fears" straight again. You can make the encounter pretty harrowing for the players. 

This is fantastic. Played it 3 times now and each playthrough has been so good and all very different. Hands down my favorite solo rpg.

WOW.... This is incredible. will there be a physical version?

This looks great. Thanks for making.

Very cool. Thanks, I'll be starting a solo soon, may even introduce it to my group, seems like it will create some fast paced excitment.