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Playful Raven

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A member registered Aug 03, 2024 · View creator page →

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I enjoy this game a lot. I know everyones world can technically be whatever they want, but my games all have a discworld undertone to them just because of how the book reads. 

I mean, in the opening pages you get to throw a brick at a wizard. Nuff said.

Its got a nice mechanism in it that really encourages the player to actually consider thier surroundings in order to get advantages and lower the difficulties. Its simple but very effective. Beats just min/maxing stats and relying on the rolls. The people who ive played with always seem to be thinking how they can utilise a random item or ability to thier advantage.

The solo rules (separate module) for this game seem fairly unique too, i use them to practice the muliplayer sessions before we play so its fun but actually a really valuable tool.


All in all, ive had a lot of fun with this game.

Thanks for the kind words. You’ve made my day. Absolutely the game will be dveloped until its a well oiled machine.

After that I'll explore the options for physical release.

And after that, if people like the world I may even write more content for it. (Becauae I myself, although may be biased, have had some fun adventures in it already)

I love this game so much. Below os a play report of my shortest but funniest game.

TAZ-22 was a bot who had outlived his purpose. Once, he served the infamous Ritzi Shafe—a brute TAZ-22 caught abusing his hoover. Something in the bot snapped that day. He killed his master on the spot and took up bounty hunting in his place.

Others said he had always been too thoughtful for circuitry. Still bound to the factory link, TAZ-22 was forced to witness the deaths of his siblings. The protocol was meant to teach, but instead it broke him down.

His latest contract was Silar Noon, a hacker who had steered a freighter into the sun and boasted of it online. The Trade Alliance wanted him erased.

TAZ-22 landed in a swamp near Hyokko Trading Post on Oleron, the last place Noon had been sighted, hoping for stealth. Instead, a speeder burst through the reeds—two masked riders firing as they circled. He cut one down with a single shot, but the other’s blaster tore into his chest, crippling him.

Without hesitation, the bot armed his self-destruct. Logic was absolute: if he died, so would they. The explosion turned the swamp into fire.

Far away, in a medical ward, TAZ-23 stopped his mop mid-stroke. Through the factory link, he witnessed the death of his sibling. He shook his head once, then returned to his work.

Firstly, your campaign sounds epic, hope it  goes well!

Secondly, thanks for taking the time to share your play report. I wish more people did that.

I’ve also found Rotfang can go down fast if the weak point is hit, but I don’t mind, I think crafty PCs should be rewarded. I'm glad you chose to bring the troll in early; the module works best when the GM adapts on the fly based on whats happening as appose to just relying on the tables.

Some hunts ive run do turn out a lot easier than others.  But on the flip side ive had some turn out pretty brutal. I do find though that’s Mörk Borg for you, with creative players (and Omens), the system can sometimes be surprisingly forgiving. If things feel too easy, don’t be afraid to toss in something wild, maybe Rotfang has a mate nearby?

As for the cart scene, I like to have trolls run before hitting half HP to be honest. Keeps the action moving and ramps up the chaos.

My advise for future hunts is to always favour what seems cool over what the table is telling you. The tables are best used to guide your hand.

The Shadow creeper may set your PC's "troll  fears" straight again. You can make the encounter pretty harrowing for the players. 

This is fantastic. Played it 3 times now and each playthrough has been so good and all very different. Hands down my favorite solo rpg.

WOW.... This is incredible. will there be a physical version?

This looks great. Thanks for making.

Very cool. Thanks, I'll be starting a solo soon, may even introduce it to my group, seems like it will create some fast paced excitment.