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J.D. Kohman

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A member registered Oct 12, 2025

Creator of

Recent community posts

Beautiful game! I definitely wanted to know more about the world. I liked the music too!

The skull / clock puzzle took me a long time to figure out, mostly because the spikes are not in view and it wasn't super clear the area was a clock face. Then, I wasn't sure what to do after getting chased by the eye and finding the bone, and by then the music started layering tracks instead of switching, which was a funny bug to happen while panicking! I would have liked more variety in the lore presentation (item descriptions, dialogue, and even using the environment itself) but I know that is not easy in the time given. The characters you made were really cool!

Overall, great job! I can see the vision you are going for and love the style. The colors are especially very pleasing.

Glad you liked it! I put a lot of work into the inventory system, so thanks!

Interesting idea and visuals! The graininess did get a little tiring on the eyes after a while. In terms of game-play, the objective and story delivery systems felt a little flat. In a game like this I feel compelled to explore and figure out what is going on. The scare in the maze did get me though!

Very cool idea and great aesthetic! Unfortunately, I suffer from motion sickness so I could not complete the game with the camera shake. And as others have stated, the mechanics are a little unclear. Very unsettling though!

I can see the vision you were going for! Love the aesthetic. Great job.

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A patched version of the game will be available after voting is complete! Thanks for playing, and stay tuned! 😸