- Beautiful graphics, the game feels 3D
- I liked the melee attack and audio
- Triggering abilities was difficult when moving with WASD, when moving with arrows I can't use the mouse
- The gun component was invisible, and it's OP haha
- Bug encountered where I can't place components on empty cell
jb0010
Creator of
Recent community posts
The player's initial animation was amazing
I think I can move around while the attack animation was playing, after the animation ends, the player teleports to where I'm going, this happens to enemies as well, it's like watching dragon ball fights :)
Enemies on platform above me get stuck when I'm not moving
Congrats on the submission!
- button hover makes the label look invisible
- would be nice to have a button to proceed the "Escaped" prompt, so it's mouse only controls
- I encountered a bug where I get no loot from NPCs
- it gets pretty easy after 3-5 encounters and buying items from shop
- the real challenge was escaping without sliding back in :)
Very unique game, great job!
Here's my observations from the game:
- the minigame takes too long for a guard encounter
- sometimes when getting caught and having to restart, the game loses focus and I have to refresh to be able to play it again
- would be nice to show a hint "E to interact" when near sinks and door terminal
Still a nice entry, great job!
Initially I waited for the typewriter effect to finish but when it automatically switched to the next text I locked in haha but I still wasn't able to read everything xD
Would be nice to have the game paused during text sequence and allow the player to close it on their own pace
I liked that it limited the viewable space by adding a rectangular FOW, it adds to the atmosphere of the game




