love these fish!
jazzydingo
Creator of
Recent community posts
i love the art and the beginning cutscene and puzzle mechanics were very interesting! i was a bit confused when i got to the tunnel, i couldnt figure out how to travel through it without having the monster eat me on the other side. also i was just switching massive numbers with the enemies timers to disable them, not sure if that was the right thing to do haha. overall very cool!
edit figured it out and played a few more levels - great puzzles!
VERY COOL! the art is amazing and i liked the concept of timing clicks and getting buffs/debuffs while not being able to see! it was a very cool battle mechanic! i was a bit confused as to what the difference was between the turn where i could see the cursor and the turn where i couldnt cause it seemed like i could control both. awesome job i enjoyed!!!
this was awesome! i was a bit confused because some stuff was not super clear, so i kept having to restart because i didnt understand that i had to order a replacement tape (until i looked at screenshots), and call the power station to restore the lights, only thing i initially fully understood was that i had to reconnect the line. also i couldnt read the notes properly because i would be dialing a number and then they would disappear before i read them. i managed to get to where it said disconnect and get out, but wasnt sure what i was supposed to do and how to disconnect, and then i lost lol. awesome game, i really liked the vibe and the gameplay and it definitely had me stressed juggling tasks and managing the calls and stuff! gave me fnaf vibes in terms of gameplay :) art is awesome, call content is awesome and super cool, overall awesome game super cool!
the music is such a vibe! great job! controlling the phoenix felt good, the only thing that was kinda hard to use was the air pocket areas that would shoot you up, sometimes i would shoot all the way up and other times i wouldnt go high enough and would have to waste a lot of time trying to get all the way up or just die to spikes :)
wouldve liked checkpoints too but it was hardcore mode haha, i didnt get to the feathers, only got past the part with a bunch of wind thingys.
this was awesome!!! progression felt great and upgrades felt meaningful i really enjoyed it, and i was addicted lol. the only frustrating part was sometimes once i got hit by arrows since i would get frozen i would just get stuck in a loop of getting hit by never ending arrows and then just die without being able to recover. great work!
i love the idea! the aiming was a bit finnicky as up and down vs left and right were kinda conflicting with each other. also i didnt immediately realize i could also move around lol i was trying to complete the levels without moving :) i did get stuck on the level where you had to wrap around to the other side and there was no wall to bounce off. very cool, i think you could come up with some super interesting levels with this idea!! nice job!
this was cool! i liked getting the combos, i initially just played it like i was clearing the board without much thought in trying to get more points and that was fun too! then i tried to make it further and actually try to chain stuff, which was even more satisfying. would totally play more of this casually!
i really like the concept but i could not get anything to fly for the life of me, it took me a while to see the instructions and figure out what part did what, and with all the parts falling on each other, picking up the correct one i wanted and not getting random stuff stuck together in time was kinda finnicky and difficult. cool idea!
this is awesome! i liked the math/combining mechanic, it brought another side to the puzzles! i think i got stuck, not sure if its a bug but when i got to 7, 8, 9 and the 7 7 4, I already pushed the 7 and made it disappear (before waking up all the sheep) so when i reset i always only had 8 and 9 and 7 and 4, and couldnt figure out how to get #3 from there. great stuff!
This is super satisfying! I broke as many walls as I could, Tbh my favorite level was the first one, it was the most satisfying, the other ones felt like I wasn't able to cause as much destruction and went slower. Went for as much destruction as possible, bombs and explosions were super satisfying! Got 542 walls! Would love to see more levels and maybe variations of wall types!











