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jayknugget

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A member registered Jan 25, 2018 · View creator page →

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Controls were really tight and the concept was pretty solidly executed. Nice job!!

Surreal, yet tantalizing vibes in this game. Controls were a bit slippery for my tastes, and the pig was a bit too far away from the camera for me to feel like I could reasonably steer him where I wanted. That being said, I did still have some fun and really enjoyed the music. Great job!

Nice stuff! My team also went for a retro inspired vehicle game, so it's cool seeing a different take on it haha. Great job!!

Really clean execution on the game concept!! Art is super cute and really drew me in. Only thing that I found a little unpolished was the sound mixing, the repeated screams and sounds got a bit grating after awhile. Pretty minor nitpick on an otherwise well-made game!

Love this take on the theme haha. Super cute art and concept. The way the camera worked made it a little tough clicking around and had me a little confused on what to do at first. Vibes were immaculate tho, great job!!

Pretty cool! I really liked the post-processing effects and vibe that the story and visuals give off. 

Amazing work!! Love how y'all approached the theme, and executed it. Controls were nice and tight, sometimes the perspective would make me think I hit a shot only for it to miss but that's just how top down 3D games tend to work. Anyways, great work!!

Nice job! The boss sequence was really sick, love the way the clock theming and sand resources work together

Incredible work!! Great concept, beautiful art, and satisfying gameplay, what more could I ask for?!

Wasn't expecting a Kerbal Space Program-like for this jam! Really fun and well-made stuff!!

Super clean concept and art!! Really well executed game, some puzzles gave me more trouble than I thought they would haha. Great job!!

Really cool game, I love the vibe!!

So clean!!! Love how cohesive everything feels from the weather card designs, to the UI, to even the itch page!! Awesome work, really well executed concept and fun game.

Thanks for all the complements! Yeah those are totally valid criticisms, I'd definitely like to shrink down the map parameters as well as adjust the camera system whenever we get around to updating the game. Thanks again for playing!

Yes, I totally agree with your idea. We plan on updating the game to have that as a lot of the tension is lost for the other key room mazes (and also a tutorial screen).  Thanks for playing!

Thank you for letting us know about that, we did use the security patch that Unity sent out but we'll look into why it's saying high risk. The goal is described on the game page, but we're hoping to have some kind of tutorial or "how to play" screen once we update the game. Thanks again for playing!

Nice job! Really matched the theme and was executed well.

Really cool blend of concepts that all work pretty well together!

Super creative idea with amazing execution! Definitely one of my favorite games so far.

IT'S SO GOOD!! RAAAAGGHH!!!

I already said this on the actual game post, but I forgot to rate it. Extremely polished game, and a very creative take on the theme. Amazing work!!

Extremely polished game, and a very creative take on the theme. Amazing work!!

best name ive ever chosen.

I've mastered The Core with a big score of 23. I can say that I had the world record for The Core for at least a little bit.

haha yeah it's meant to just be a silly little interactive screen, not really intended to be played with for a long time. i'll try to fix that bug and i'll consider adding a custom cursor! thanks for the feedback!

Super fun game, y'all! I loved all of the funky space people and amogus. Thank you for letting me experience the true chaotic nature of putting pizza toppings on top of pizza.

This is a really fun game! I love the hectic vibe of it, and had a lot of fun making my brain switch between combat and gardening