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JayKaPow

4
Posts
4
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A member registered Jun 12, 2020

Recent community posts

Great use of a limited color palette and simple but very effective music loop (not sure if both were to save time but both are great anyway, very moody). Nice text too and a good twist on a simple idea. That being said I don't really see the tie in to the "loop" theme (or it's not obvious enough, or I'm dumb ahah).

It starts off really complex and fast. It needs to build up the difficulty or even have tiers of complexity like Audiosurf. I'm not sure I'd call an endless runner a "loop" thing but it has a cool mix of mechanics going on.

Amazing jiggle physics. A lot of personality. I wish entries were required to write the average time to finish the game because for game jam games it's really hard to tell how long the game is sometimes, especially when the theme is LOOP!

Great use of the loop theme. I don't get any audio, which is not really needed for a game like this unless  you're doing voices, but a simple click effect would be enough make it feel more polished. I'm playing in 1080p so I don't know if it's an UI issue but some of the underlined text can be clicked and some can't. Even if this is intentional it feels messy. The case also completes itself successfully if I just click next without clicking on any of the text. I can also click on text - whether it's correct or not - at any step of the case which also feels messy, especially if I happen to click on the right thing and solve it even before the judge actually hears the case. But hey, I know that folks don't have a lot of free time to make this and issues slip through. It's a great twist on Phoenix Wright if the cases are funny and ridiculous (cute callbacks to programming) and maybe there are even some opportunities there in the future to mess with the format a bit (just a vague idea).  Maybe also let me click next to manually complete the dialog (people are impatient, that would be my #1 priority).