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Jaye

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A member registered Apr 04, 2023 · View creator page →

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Very interesting as it utilises 'Show not tell', which makes horror games more intriguing. It left me wanting to know what the story was. I like how when you progress through the game, more and more mushrooms grow and the fog becomes dense. It gives an eery and mysterious feeling. The mechanics used could be an amazing foundation that could be built on further. 

The art-style was very interesting.

I couldn't tell if this was a game intended to annoy the player. The controls were clunky and camera was too zoomed in and kept rotating at random.

Boundaries in the game aren't clear. 

Suggestion? Perhaps have a fog effect to indicate where a player can or can't go?

 The game did show some realism with the camera attempting to move along with the player.

It was suspenseful as I thought something was going to appear.

The environment look nice. I liked the grass textures and the trees surrounding the hut.

The Camera sensitivity was really high as well. The perspective made it seem like the main character was taller than the hut itself.

I don't know if there was a sprint option, there was no UI with keybinds stating what I had to do.

Thanks for your feedback! I had so much fun programming for the first time!