The game works using real movement, so it was first designed for using it on a big space, but we might add the teleport movement so that players with limited space can also play. For now, I think joystick motion is enabled on the different trainings.
It should work fine for Quest 3.
Javirola
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A member registered Dec 06, 2025 · View creator page →
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AI-powered VR experience where players use two cameras to turn recorded objects into stories, mood, and atmosphere.
A Unity-Based Implementation for Deterministic Lindenmayer Systems
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A Comparison of Object Based and Object Independent Projections
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A puzzle game about swapping your body with masked mannequins.
Puzzle
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