Quick follow-up on my earlier comment. The materials in this pack's Blender file use Diffuse BSDF nodes instead of Principled BSDF. Blender's glTF exporter is built specifically around reading Principled BSDF to translate textures into the exported material. it doesn't recognize Diffuse BSDF, so it drops the texture link and only exports the base color as a flat value. That's why everything imports with a material name attached but no actual texture. I swapped those nodes to principled and I can use them in Godot now! yay :)
jaspercappelle
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A member registered Feb 06, 2018
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Roadside Tales Backroad Bridges Stylized Modular comments · Posted in Roadside Tales Backroad Bridges Stylized Modular comments
I'd love to us these in a Godot project but the gltf and glb files all show up without textures after importing. I've used some of your other packs like the Cemetery Grave Kit and the Free Fantasy Medieval Houses and Props Pack and thes work fine imported in Godot so I just wanted to let you know in case you weren't aware of this. Maybe a setting in Blender that got left on placeholder during export or something. Otherwise loving the models here.