Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

jarbles

1
Posts
1
Followers
A member registered Aug 29, 2018 · View creator page →

Creator of

Recent community posts

So, the general idea was that everyone is fumbling around in the dark, so any information they have about the world is limited and possibly just straight-up wrong (hence the "It might be true" line in the SENSE entry).

Lighting a fire gives you a way to actually see your surroundings, but carries a tremendous risk since it also reveals your position. The matches were just there so that players have limited means of creating fire

SENSE isn't meant to require a roll, the GM just tells you something about the world that may or may not be true. Lighting a fire is a way bypass that uncertainty, but at a cost.

I hope that helps.