I agree with the results of the playtesting report. The jumping mechanic IS successful. I could play this game just for the pleasure of seeing the player character jumping up so high that it literally disappears, then coming back down like a superhero landing (LOL). Looking forward to the final build.
Jarbaje
Creator of
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I have seen one of the characters' design (I believe the main character) and I absolutely love it. I would love to see more art from the game, like the different stages of your drawings if possible (a rough sketch, then a line art, and finally the colored piece). Anyways, I am looking forward to the game!
I really like the style and animation in your game. The charging effect for the jump is pretty cool. I'm looking forward to the final version of the game. So I see that you still have to add a point system to the game. What is the endgoal? Is it to reach a specific score or to aim for the highest score that you can get? If it's a beat the score type of game, is there a time limit or does the player have a health that decreases with every hazard he takes?