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A member registered Aug 12, 2018 · View creator page →

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The weapon models are all from the Unity Asset Story.

I basically have a weapon system script, that has a reference to all the weapons that the player has collected and passes the input on to the active weapon. All the different weapons inherit from a common base class and overwrite a function for shooting and reloading.

You know what, I'll upload the scripts, so you can have a look.