Never mind I actually figured it out. I had to change the base number it used as its constant for x and y and shaved off the 0.1 which I think is the smoothing modifier. I don't know if this is the correct way to do it but it feels linear again.
JankyMouse
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A member registered Apr 09, 2021 · View creator page →
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MV3D - 3D Rendering Plugin for RPG Maker MV comments · Replied to JankyMouse in MV3D - 3D Rendering Plugin for RPG Maker MV comments
MV3D - 3D Rendering Plugin for RPG Maker MV comments · Posted in MV3D - 3D Rendering Plugin for RPG Maker MV comments
Hi thanks for the awesome plugin! I've been building pretty much everything around it now. I have a question though. I updated from 0.6.4 to 0.6.8 and it somehow added mouse acceleration of some sort. With 0.6.4 mouse camera input was nice and linear but with 0.6.8 the camera rotates more in the same given mousepad space when you move the mouse slower. It's not just a little bit, it's like game breaking aiming your camera with a wet noodle. Am I doing something wrong or is that just how it behaves now?