Epic
Jamphibious
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In my mind it was maybe just to give a reason to collect flies? The game began very spontaneously. I had a bit of classic Kirby/etc in my mind as well which typically have lives systems, but I do think in retrospect it wasn't a great call. Being my first (very short) full game I am sure there are a lot of obvious missteps haha.
I'm slowly working out ideas for a more fleshed out sequel and I will not be keeping the lives system, would rather it be a more chill experience.
Regardless, thank you for playing!
My wife recently played Frog Detective and it was one of her favourite gaming experiences in recent memory so I decided to check out your other work.
This was a very nice little game. Unfortunately I didn't bring any sanddollers and don't remember my FIN to get them from the machine. Was curious to have my fortune read (maybe next time). Thankfully there was some free entertainment and gluten.
However, this game did provide a weird sense of catharsis, as I was just mentioning to my wife the other day how I miss just window shopping in stores even though I never buy anything. Browsing the fishy shops and stalls here brought me back to a simpler time. Thank you for this.
Thanks for giving it a shot! It isn't much really but I learned some things along the way.
I definitely spent too much time on the music and art, could have used some extra polish / variety in the game itself. You're definitely right about the Game Over screen, would be good to have some score tracking. And I'll have to make it possible to navigate menus with the keyboard, or at least a simple keypress for Retry!
Thanks again.