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JamGames13

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A member registered Jan 10, 2026 · View creator page →

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Usually I'm not into rhythm games, but I found this one really fun and even managed to beat it (usually I suck at rhythm games). I also thought that the graphics were really polished and dialogue was pretty funny. My only issue is with the moving notes, I thought I was meant to hit them once before and after they moved not just follow it, so when I went to honk, I would get strike leading me to eventually lose. Overall though it was a really fun and polished game

I thought the main menu looked pretty cool, and gameplay was fun once I understood what was going on (which is my fault for not reading the instructions).  Though I do think it's a bit weird that you need two geese in order to infect someone. Also, I ended up getting a level with only one goose at point which made it impossible to beat. Despite that it was still pretty fun

I thought the intro and graphics were really good. My only issue was with taking control of the animals. It was awkward trying to click on them, & I didn't really know how to exit the animal. I would just spam click outside of the water/sand and sometimes that worked. Overall though it was still a fun and visually appealing game 

The text was super rushed, and I didn't have time to put much thought into it.  Looking back at it now I can see how it can be confusing without a clear indicator that you should be in the host.

Very fun, the graphics also felt very polished.

They don't even fight back, yet we massacre them, Fun🔥.

I really enjoyed it and found it challenging. I also thought you cooked with the graphics, but I do think the movement is a bit floaty

I fixed it, sorry for the inconvenience the itch page was super rushed, and I didn't have a chance to even check if it worked

Thanks

Thanks, I’ll try and play yours if I have time, but right now I don’t have my computer : (

Thanks for the feedback. I didn’t have a lot of time left for level creation so I made the harder levels first. Though I’ve actually started work on a tutorial similar to what you talked about. I also do plan to add fully customizable controls which should fix your issue, but for the jam I didn’t have time and just enabled the most common controls. 

Thanks for the feedback. A lot of people got stuck on level 3 so I’m currently working on a tutorial that shows the player the main mechanics including their ability to cancel the dive and ground-pound

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Here is mine, I'd appreciate it if you rated it and left feedback. Hope you enjoy it if you do get to it.

https://itch.io/jam/brainless-mini-game-jam/rate/4190748

Amazing game, I liked the music & art. While normally I'm not a big fan of games like these I did find myself enjoying this one.

I really enjoyed the game. The music and art were amazing too. Though I was having an issue getting stuff to place with it usually taking a few clicks, probably because I was missing the hitbox.  So maybe you could make it too where while hovering over the tiles it snaps to the nearest tile for easier placement. Though I think it might have just been a skill issue on my end.

I really liked the Game, art, music, and all. Though I did run into a bug where if you slowed down lot from turning, then turned straight you'd get a massive burst almost guaranteeing you'd crash. A solution could be having the player lose if slow down too much,  I don't know how you deal with it is up to you. Also, thanks for rating my game

Took a bit for me to understand what to do, but after that the game really fun.

Thanks for the feedback, I ended up running out of time for the UI though I am updating the game that included. Also nice catch with the music not looping I didn’t notice that it wasn’t when I submitted it.

I like the idea and the game is pretty fun. Though one issue I did ran into was that too many of the enemy that was spawning popups lead to them becoming impossible to hit as they would shield themself with the popups. Also thanks for rating my submission.

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Thanks for rating, it’s always appreciated so I can improve. I plan to go back and add more levels it just got cut short due to the game jam deadline

Nice, what did you think?

you can cancel out of the dive then go back into it allowing you to jump, dive, jump, dive to get past it

Yeah, I just didn't have a lot of time for the game jam as my computer broke leaving me with only 3 days once I got access to a different. So, I ended up using asset packs, hence the mixels, but since there are still a few hours left I still try and fix somethings like animation spee