Brutal honesty, I think the game play loop needs work. The constant destruction of resources and designs completely kills my desire to progress further. I understand the idea of tight resource management but this borders on antiplayer.
- Moving a component kills the contents, penalizing optimizations or corrections
- Component resource cost changes, forcing halting any current design work to gather new resources or just forcing you to wait for a slower build to finish which in effect prevents you from playing the game.
- The is also a lack of "make number bigger" that is typical in incrementals. Where is the stat screen that shows how much I've made and how fast I'm currently making it?
Compared to games like Shapez where setting up factories, progress doesn't destroy what you have already done. I can go back and look at early designs that met my needs in the past and compare to massive upgrades that meet new needs now.