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Jakob-Strobl

31
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4
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A member registered May 28, 2019 · View creator page →

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Thank you! You have great tastes :D

Thanks! Unfortunately, you found a couple of bugs that broke through. I ran out of time to fix the roll-through wall issue, and there's a weird speed boost bug that appears randomly. I didn't know about the speed boost one until after submitting, whoops!

Yeah, the art style totally has an old cartoon vibe. A brushed background with pen-stroked characters. *Chef's Kiss*

Thank you!

Thank you! We thought we were very clever, too, haha. I'm delighted with how this turned out. :D

Thank you so much! Brennan and Spencer (the artists) killed it. 

Thank you! I love the style differences between the world/environment art and the characters. They work well in tandem. 

Yeah, the time limit was a significant limiting factor, so many unique ideas couldn't come to fruition.

Thank you! Yeah, the artists did an amazing job.

Thanks! :) You should be able to roll 1 through 6. I've played it quite a bit and only a few times did I get so unlucky that I rolled multiple 1's in a row.

Thank you! They killed it :D

Thank you! The team did a great job. Also, great callouts! I wanted to have those too, but I ran out of time to put them in.

This is a really cool idea and it's fun. I know the controls are supposed to be hectic, but it was a little too unforgiving/random for my tastes. The ability to jump depending on color tied in well.

Thank you so much! I spent a long time nailing down the string physics and even more on the reconnecting part (and it's still not perfect 😅).

Even as the developer I still mix up the controls consistently. They aren't perfect, but I didn't have the time to experiment with different control schemes.

Yep, the last level is my favorite, but I ran out of time to make more complex levels like it.

Thank you!

WASD to move the Dark (Outer ring) ball and Arrow keys to move the Light ball!

Love the art, and the animations are so f'ing good. Bones as your current power level is such an interesting idea. It feels great seeing the skeleton slowly build itself up as you pick up bones. If you spend too much, you end up smaller again. Super solid. 

Such a great example of making a great game/idea from such a simple mechanic. The auto-pickup mechanic is easy to pick up (haha) and has a lot of potential for more complex puzzles. I wish there were more levels. This game definitely deserves further exploration. It's original and really polished.

This is amazing! The core puzzle mechanic is really interesting and fun!

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I also don't like the sheep getting stuck in the corners, but I couldn't figure out a good working solution in time. I still have a lot to learn :)
I think I might take the next week to look up stuff and try to find a good solution. Thanks for playing!

Yeah, my friends decided to help out on the last day and make music for the game (with little to no experience), and they did an amazing job.

The polish on this is amazing! Very clever! 

I like the more subtle interpretation of out of control.

Wait this game is amazing! Its so polished I almost think its a real game and so impressive to be completed in 48 hours. Great Job I love it :D

This is a great idea and it quickly becomes overwhelming but still interactive. Nice job!

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Thank's for the tile set! I really fit the theme I was trying to make for  my game in the GMTK 2020 Game Jam. 

Awesome concept and presentation is really good! 

Funny idea for the Jam. Definitely could see this becoming a more polished game on an store/appstore

Getting around is pretty clunky and some of the transitions are long/weird glitches, but for a 3D game in 48 hours its all a great job.

Also nice to see another Godot User! :D

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Not gonna lie, on the first level, I kept wondering why I was dying. Then I read the description... haha 

I really enjoyed the idea and you mix the puzzle element well with your levels :D

The art and music fit the mood perfectly. The game has a great puzzle mechanic and is fun to play :D

I could definitely see this becoming a real game on a store some day. Just needs some polish (I wish it was easier to move the keys more consistently).

I never knew drifting as a bunny would be so hard lol

Great game and the idea is perfect and I'm sure all gardeners can relate.

Fun idea. Totally out of control when I engage the jetpack. Basically a death wish haha

Visuals are great and music fits the art! I keep miss-timing the crouches hahaha

Yep I totally agree! I tried to stop sheep from getting stuck in the corner with some conditions, but they don't work too well. I realized later I needed a more robust pathing, but I haven't learned how to do that yet! Thanks for playing :D