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ByteHyve

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A member registered Aug 23, 2022 · View creator page →

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I won't be adding much randomization, mostly to make sure that the playthrough is equal for everybody. 

That being said, I have planned to add a set of (very) difficult challenges which unlock some very fun (secret) stuff.

Depending on how development goes, I might even add some bonus content. This can be compared to CoD WaW its extra zombie mode. However, I can't make any promises yet! 

Appreciate the video and your comment! Whole lot more coming in the full game.

Everything is appreciated! I've already planned some unique sections that break the pacing to some extent. A moving truck could be a fun callback to GoldenEye its first level though.

Regarding the horror playthrough, it will mostly be focussed on psychological horror with lesser action. However, I have planned that you can enable some of the more fun elements in the second (non-horror) playthrough, such as some of the unique enemies.  

Thank you! Due to being a Game Jam game, it does have little content. I am working on a full polished version with many more levels and weapons to play around with. The free demo, which contains the first level, can be downloaded via Steam. Let me know what you think!

Tried my best to capture the spirit of the 90s FPS games within the time frame I had. Glad you liked it, thank you! 

Never too late! Thank you for the video. 

Haha nice story! Aiming for around 30+ weapons in the full version, with a lot more levels and enemy types. :)

Thanks! It is coming along nicely, but there is a lot to be done still. Stay tuned!

Glad you enjoyed it! Fun video too :)

Thanks! Unfortunately, this game will become too repetitive with more endings. However, I am planning on creating a larger scaled game with a lot of similair aspects.

Good job with the endings :)

Thanks! It was a blast making this one.

Glad you liked it!

Thanks, great reactions haha!

Thank you! I'm happy to create these games!

Really appreciate the feedback! I agree that the game is repetitive with multiple playthroughs. Unfortunately, I couldn't add much more as it was made within 72 hours for the LD gamejam. 

I'm currently working on another project. When that is completed, I plan on creating a larger scaled horror game very much like this one. (small confined location, unique story, choice making, multiple endings)

Thank you for the feature!

Thanks! There are a lot of great small horror games out there though. I'm amazed by the amount of great games submitted for the Ludum Dare GameJam. 

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Thank you! I appreciate it you gave it a try. 

Thank you! This game was a lot of fun (and challenging) to make. Glad you liked it.

Good job with the endings! Thanks for the video!

Thank you! I've been working on a full version of an earlier GameJam project `Agent No. 6` for quite some time now. Stay tuned!

Thanks for the video, glad you liked it!

Haha, this made me laugh.

Good job! Glad you liked it!

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This is a very nice comment and I'm glad that I have been able to bring back some memories. I've always been interested in professions like these as they are really underappreciated. Also understandable you stuck with the third ending haha. 

Thank you for the video! Glad you enjoyed it.

Thanks for the playthrough! However, I noticed a bug on the ending! A fix is up and running.

Haha thats great to hear, I appreciate you commenting!

I am currently working on a larger project which is a full version of an earlier gamejam project which will take some time to finish. I might look into this project/concept at a later moment though.

Thanks! I agree that some puzzles were a bit too complicated, like puzzle with the box and the rotating pole haha. 

Thanks for the feedback! Really appreciate the comparison to `We Were Here` haha. 

That is no problem as I understand that it is pretty frustrating. If I have some time spare time after the voting period, I might add some graphics options.

Thanks, glad you liked it!

Thats really unfortunate. I did use the HD render pipeline in Unity for some more graphics options to achieve the `time reversal` effect, and several others. However, I did not have the time and capabilities to test the game on other devices as it did run fine on my personal pc. Thanks for the feedback though. Will add some graphics/video options in future (gpu demanding) projects!

Haha very glad you liked the regular gameplay though. I will change the horror a bit for the full game and make it a bit more of a gradual change. Furthermore, I was planning on adding a non-horror playthrough with various challenges after one finishes the game. If you have any suggestions, I would be glad to hear them.

Glad that worked out fine as I didn't had any time to add more levels and a good ending haha. 

Thanks for playing it! Glad you liked it

Thats really unfortunate as I haven't heard of any game breaking bugs yet. There is a door in the second level that is locked untill all `silo's` are destroyed. When entering the new area the game should reset after a couple error messages appear in the bottom left. Did you get to the area behind the locked door?

Glad he enjoyed it, I had plenty of fun making the game! (also with the full version I'm working on right now)