tysmm im making an underwater game and this helps sm <3
Jaiden
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A member registered Feb 20, 2025 · View creator page →
Creator of
A Godot 2D Platformer inspired by Hollow Knight's atmosphere and Terraria's exploration.
Platformer
Recent community posts
Be tiny and stab big thing - v0.2.1 Prototype community · Created a new topic Roadmap for the Future
Currently I am aiming for a full playable demo of the first area by v1.0, with future builds being closed and only open to play-testers.
I have some ideas for the next updates.
0.3:
- 6 playable levels
- All of bugs from v0.2 exterminated
- Few polished mechanics
- Tweaks to physics
- Simple main menu and quit menus
0.4:
- Enemies and health
- Barebones UI
0.5:
- Actual Art (placeholder but art)
- Music (free looped soundtrack)
- UI overhaul
TBD for rest
So this is my roadmap for ahead, are there any ideas you’d like to share for expanding upon each update?
Please submit your suggestions for future versions! For v0.2 and up I am looking for level ideas as 0.3 will add 6 rooms and flesh out the core movement. (no art yet!)
Please don’t add single word responses, elaborate further with how I could do it or why I should. As I want to make a game the people want, not what I want.
Cheers!
DuskBorne Enemy #1 [Elf] - Free 2D PixelArt Animated Character comments · Posted in DuskBorne Enemy #1 [Elf] - Free 2D PixelArt Animated Character comments